Monday, 22 February 2016

Terrain From Real Life

Today we were shown how we can create terrain based on real life terrain using Unreal Engine 4 and Opentopography.  To begin with I use a website called Opentopography, in this website I Can select a real world location and use this to create a terrain identical to the terrain that I have just selected on Opentopography.  I save this file and then export it over to UE4 and here you can see my results.  As you can see I have now a terrain in UE4 identical to the terrain that I have selected on Opentopography.

This was a fun process and I'm happy that I now know how to do this process however I cannot see myself using this for my final map.  Maybe if I were to create snowy mountains or something like that I could implement it however for now I think that I will stick to the sculpting tools in UE4 as I feel that I have made significant progress in using them.

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